I have practically composited the shoe model, textured, into the required scene.
It didn't take too long at all, just say an hour, to composite (included copying files and all that usual stuff.) But, I hadn't really practiced in Nuke too much by that point, so it was a way to do something fairly basic compositing-wise and try out a few things I had seen done or read about and find those nodes to create the effect I desired, such as: GridWarp, ColorCorrection, LensDistortion, Grade, Blur, etc, etc.
Here is the written/rendered image:
I think that the shoe could particularly, an initially, do with some pixelation/compression to it to match the video, as well as some Image Based Lighting with a HDRI (although it was not provided).
I took a screen shot of the node graph to give you an idea of what the image consists of, and to review it.
Here it is:
I look to the future, and further along the masters project and program, where more complicated and comprehensive use of Nuke will be utilised by myself...
Some experiments might be sooner than you think...












