Here is the first full storyboard:
So, these are the initial/still-basic ideas for the film's sequences (if you can make anything out). It is likely, and hoped, that they will develop substantially.
Some of my aims in the storyboarding process are:
- To tell the story with 'pure cinematics' in showing the character's thoughts through them anticipating and reacting to events and what they see
- Creating a 'film noir' feel through the visuals - smokey and shadowy
- Reflecting parts of their possible character history and thoughts such as a pampered childhood, sharing and not owning, surgery, work - as well as the initial and real setting of an abandoned factory
- Avoid cliches by creating visually the situation people would not expect
- Make choices of things that are achievable, both with budget and time, as well as specialist roles available
- Show the character to be slightly useless (or even a little clumsy) as well as looking for their brother, as this is their specific characteristic as well as desire.
- Make good use of cinematic conventions (such as shot types and movements, and axises) to aid the story and even homage to other films
- Make sure suspense is built, or comedy is delivered at the right times
- Create a vision of the character as possibly self-destructive in nature.
In order for these to be achieved, I need to develop this storyboard and then open it up to my collaborators for debate and development (in the next few weeks to a month), as well as do more research into siamese twins and techniques (these will develop more in semester 2).

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