This is the whale from the Going Live project. It is set up to be lit by particular scenes.
Such techniques involving HDRIs and touching them up to light the character in a real life scene are very effective and much more interesting to me than just setting up Maya default lights by themselves and tweaking them... So this has been an interesting practice.
I have done a compositing test in Nuke here, matching the grain and colour correction of the scene. I am awaiting the texture/ displacement map/ colour map/ bump map for the whale. After getting these, we can do a test render and composite for one of the scenes... It should be exciting and better quality work than we have produced before.


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