Here is a quick comparison of plates:
Showing posts with label cleanup. Show all posts
Showing posts with label cleanup. Show all posts
Thursday, 16 May 2013
Further 'Game' Cleanup
I have worked with Michael Fu on this. He tracked the roto' cleanup, then I animated the roto for this, added another roto for behind the guys shirt, which looked wrong (possibly a light), by cloning the wall behind him and roto'd the guy's shirt and merged that on top.
Wednesday, 15 May 2013
'Game' Cleanup
I began cleanup in Nuke for Jeppe Nielsen's and Alan McIlrath's TBA project 'Game'.
I used the roto paint node and its clone tool in order to first of all touch up gaps in the flooring. I attempted tracking this footage with help from Michael Fu, but this needs to be worked on as it is going haywire.
I used the roto paint node and its clone tool in order to first of all touch up gaps in the flooring. I attempted tracking this footage with help from Michael Fu, but this needs to be worked on as it is going haywire.
Before
After - cleaned and artefacts
Node tree.
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