Showing posts with label cleanup. Show all posts
Showing posts with label cleanup. Show all posts

Thursday, 16 May 2013

Further 'Game' Cleanup

I have worked with Michael Fu on this. He tracked the roto' cleanup, then I animated the roto for this, added another roto for behind the guys shirt, which looked wrong (possibly a light), by cloning the wall behind him and roto'd the guy's shirt and merged that on top.

Here is a quick comparison of plates:



 Before

After

Node Tree:

Wednesday, 15 May 2013

'Game' Cleanup

I began cleanup in Nuke for Jeppe Nielsen's and Alan McIlrath's TBA project 'Game'.

I used the roto paint node and its clone tool in order to first of all touch up gaps in the flooring. I attempted tracking this footage with help from Michael Fu, but this needs to be worked on as it is going haywire.

Before

After - cleaned and artefacts

Node tree.