Showing posts with label guinness. Show all posts
Showing posts with label guinness. Show all posts

Thursday, 21 March 2013

Going Live | Guinness Packshot Tweaks

Ross has tweaked the pack shot to a style he has in mind. What is particularly interesting is the idea of the swirls creating the harp on the glass.


This should be finalised soon.

Tuesday, 19 March 2013

Going Live | Packshot Test

After our test, and subsequently lessons learnt, myself and Ross Douglas organised and executed the filming of the packshot. We organised to have the help of the experienced Malcolm Finnie, and I booked out the EX-1 and the facilities.

Yesterday we picked up our clear Guinness shaped glasses (x4) and today we filmed the shots.

We initially thought we would film a 'perfect' shot of the Guinness rising in the glass after being poured. However, it appeared with Malcolm's advice that a multiple exposure and combination/layering of the best clips would be best. So after stinking out the photography studio with booze, we bunged a few of the clips together, then I tweaked it in order to create a first test.

Here it is:


In order to create the swirling effect desired (in combination with the basic rising), and not waste cans of Guinness, we mixed the pint with a stick. This shook the glass a little, so this needed stabilised (this is still not perfectly executed). I also animated a mask to create the rising effect (I feel that we can make this fully rise and meet the head and therefore last longer). There is around five shots combined here in this test - set to 'Screen' with tweaked opacities.

We will have meetings during this week to discuss all of this.

I think this went night and day better than last week's attempt. Obviously a long weekend drinking Guinness in Belfast for my big brother's stag really helped!

Wednesday, 13 March 2013

A Plinth of Guinness



Special thanks to Alan Grieg in the woodwork studio.

Going Live Update

I have been working on several things during Going Live.

In the initial stages, I worked on touching up the storyboard, cleaning up and tracking a plate and getting Ross' voice over recorded with Brian Cox.

Since, I have worked with Sean on the pre-vis in order to finalise this, as I felt every meeting seemed to centre around everyone's dissatisfaction with it. After sitting down with Sean and working on the compositional layout, we met with the group the next week, and with a few minor tweaks, myself, Ross and team leader Sarah were very satisfied with the edit and deemed it 'final'. Everyone was satisfied with the composition myself and Sean created as well.

Myself, Ross and Isabel have had meetings and touched up the HDRIs in order to light the character within the environment. We have set them up in Maya with directional lights and final gathering and mental ray shaders, etc, and even added in some rough proxy geometry to create the scenes in a realistic way. I have also conducted rough Nuke comp tests. We will work on these more this week and once we get the final scale of the cameras from Jack and Sean.

Myself and Ross have begun work on the shot of the Guinness. We did what became a test run yesterday. We shot on a DSLR (video and photographs) and used what we could find to set it up. Malcolm Finnie set up the lighting. We were best reflecting light off of white columns rather than letting light directly hit the glass. We have since, after difficulties, countered our problems by requesting a custom-made plinth from the woodworking department to paint black; ordered a blank Guinness glass from the internet and booked out the EX-1, photography studio and Malcolm Finnie for next week. We also need to practice on our Guinness pint pouring technique, and cool the beer beforehand. This should be finalised soon, and here is a test photograph: