Showing posts with label script. Show all posts
Showing posts with label script. Show all posts

Wednesday, 23 January 2013

Fleshed-out Script (Update)

So, the script writing process has had me sat down in lively and productive exchanges with collaborators Jeppe Nielsen, Michal Zagorski and Mark Grossi on a couple of occasions. We were basically letting the noggins re-enter the world of the story and tie up all of the lingering issues or thoughts and get a full narrative together using the fairly complex material we had already. It must be said that after two mornings doing just that, and touching up the document in Celtx afterwards both afternoons, we are pleased with the clarity we have at this stage in the script. It just needs tweaked and tweaked, little by little. Any impracticalities or deeper issues will be ironed out, and the piece needs visualised concretely in terms of cinematic shots, shooting locations, scene transitions, the compositing effects explored and the likes. It works as a story first and foremost. So, the next stage is simultaneous script tweaks and storyboarding. Then getting the cast and crew locked before we shoot in May. 
The script I feel is at a stage to share with peers and such for feedback:


Reflection on practice: The plot has a fair amount of twists and turns, but I still feel it is simple and short. In our meetings I always drum in the idea that I am one guy, and can only produce one guy's amount of compositing effects. I wanted to have say three 'main shots' and a limited number of techniques I will focus on in my masters, using this piece. I feel we have produced a script which supports this study plan.
Although, the storyboarding stage will formalise the techniques required and therefore the test shots which are next in the production line along with storyboarding.
We shoot the plates in May. I will then produce as many of the compositing effects required until the end of the programme. Some shots will require no post effects, other than grading. I will display what I have and update my showreel. The shots will work as complete images which hold story in it's composition. This stands as a piece of academic and visual effects work in itself. If there are still shots left or re-shoots to co-ordinate after that then we can continue on with the project succeeding the end date of my masters degree. That is how we work. 
Considering the collaborations involved, and somewhat additionally my prior experience in the field, the roles of this project are well shared and spread at the moment, for me personally. I believe myself to be simply a compositor with a hands-on attention (okay, a heavy one) to the shots he will be compositing.

After doing too much leg work in my previous student film 'My City' where I dug myself a deep hole and had to study and re-write my way out of it (to improve the film) I believe I have a good idea of the essence of what is important to make a film effective, simple and correct and where detail is needed to be spend developing and working on. This means I don't waste as much time, and ultimately feel I will make a better and more audience-orientated piece (moving on from kind of art animation films.) And, I feel I am collaborating in the correct areas and currently developing a bigger crew so the standard of professional practice in my process is progressing.

Monday, 29 October 2012

Script Writing

Alfred Hitchcock: "To make a great film you need three things - the script, the script and the script."

Of course I am concentrating on compositing, but what will I composite without this? 

Workshops with Mark Grindle, script writer, have made clear what makes up the fabric of a story. He shared my philosophy that characters are most important, and the story will develop on from that character and their needs, etc. Then other characters can surround them (seen directly or not).

Important things in script writing to consider are:

Tone - Mood, eg. comedic, drama, tragedy

Theme - Point of view, desires - eg. love, validation, justice, etc. Fears - eg. of death

The next steps for the project are to flesh out my characters or create newer ones. I am set to sit down with Mark Grossi and Tom Paxton next week hopefully to brainstorm some ideas. I will then develop the piece around projected technically achieved imagery to explore them within their 'story'...

I am also working with Lina Ivanova (3D modelling) and Michal Zagorski (Director of Photography) on a short test (or split into two) based totally on the types of settings I want to create and then gaining Nuke experience in compositing, this semester.

Hopefully some synopsises, concepts as well as tests are on their way very soon. 

Along with completing assignments, by the end of the semester (early December) I should have a rough script, Nuke compositing and chroma keying tests, and a test shoot with Michal.