Thursday, 30 May 2013

Factory/Station Comp Testing

I have tweaked the roto of the beams of light, keyed the final character and composited them in place of the other, applying light wrap etc.


To Be Done:
  • Modelling tweaked with Lina (more details and scaling issues fixed)
  • Texturing (photos taken)
  • Lighting (collaborations)
  • Alternative camera angles tested
  • More passes rendered
  • More dust and live action elements composited
...

More up to date (lifting lighting values at the back wall and adding particles into beams:



Node Tree:


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